local ____lualib = require("lualib_bundle")
local __TS__SourceMapTraceBack = ____lualib.__TS__SourceMapTraceBack
__TS__SourceMapTraceBack(debug.getinfo(1).short_src, {["5"] = 9,["6"] = 9,["7"] = 21});
local ____exports = {}
local function GameInit()
end
____exports.default = GameInit
return ____exports
